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Due to the 3DS still being fine-tuned by developers, the team's decisions for content and graphics were made based on what they thought was feasible for what they had available to them.
FIRE EMBLEM AWAKENING CITRA LEVEL 2 SERIES
As the series had seen declining sales with previous installments, Awakening was designed as the possible last entry in the series, with elements from all previous Fire Emblem games incorporated. Development was handled by Intelligent Systems with supervision from Nintendo. Over the course of the story, Chrom's army travels across Ylisse, defending it from undead invaders - the Risen - and attacks from the hostile nation of Plegia.ĭevelopment of Fire Emblem Awakening began in 2010, with multiple veterans of the Fire Emblem series filling key development roles. They rescue Robin (an Avatar whose name, gender, and appearance are customizable by the player), who is suffering from amnesia and serves as their tactician. The story is set 2000 years after the events of the original Fire Emblem game and Fire Emblem Gaiden and focuses on Chrom, the prince of Ylisse, and his personal army, the "Shepherds". Other features include the ability to build and foster relationships between characters to improve their abilities, adjustable difficulty levels, a mode that disables the permanent death of characters, and multiple camera perspectives in battle. The gameplay, like previous Fire Emblem games, focuses on the tactical movement of characters across a grid-based battlefield and fighting enemy units. It is the thirteenth installment in the Fire Emblem series and the first to be developed for the Nintendo 3DS family of systems.
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It was released in April 2012 in Japan and 2013 internationally. Fire Emblem Awakening is a tactical role-playing game developed by Intelligent Systems and Nintendo SPD and published by Nintendo for the Nintendo 3DS.